TUBAGUS MOHAMMAD AKHRIZA. GAMIFIKASI PEMBELAJARAN ONLINE UNTUK PENINGKATAN PARTISIPASI MAHASISWA DI MASA PANDEMI COVID-19 . Prosiding Seminar SeNTIK, [S. l.], v. 4, n. 1, p. 83–91, 2020. Disponível em: https://ejournal.jak-stik.ac.id/index.php/sentik/article/view/3272. Acesso em: 18 may. 2024.